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Coton Bonbon
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Garfield, Odie, Arlene and Nermal defy each other on a big challenge: participate in a huge Lasagna Party!

On the menu: A dynamic Party-Game filled with delirious (and tasty!) mini-games: pizza square slicing challenge, snowballs throwing competition, obstacles run…

 

Be ready to do everything in your power to be the winner: win mini-games, throw the right dices at the right moment… or use objects to have your way!

Whoever you side with, whether you love lasagnas or not… Garfield Lasagna Party is THE game for a great appetizing time with friends and family!

My role on this project

Mission Time: January 2022 to November 2022 (11 Months)

  • Rework and update the Game Design Document

When I arrived, the 24 mini-games were being designed by another Game Designer. I took his place and continued the work, bringing the total to 32 mini-games.

  • Rework mini-games

During pre-production. We had to modify many of the environments in line with the demands of the rights holders. So I reworked some of the gameplay to adapt it to the new settings.

  • Supervise the implementation and execution of mini-games

I was present during all the production and polishing phases to submit modifications and improvements to the Mini-Games to ensure a good level of quality.

  • Creation of the Lasagna Race mode

After completing the mini-games, I set about creating the Lasagna Race mode. I drew inspiration from Mario Party boards and Monopoly to create a game that's fun and not too random. 

  • Balancing Mini-games and adjusting game difficulties

Finally, I've adjusted the difficulty datas for the Mini-games so that the AIs are neither insurmountable nor too easy to tackle.

Launch Trailer

Image de Fruit Basket Agency

General Infos

Genre

Party Game

Theme

Garfield

Players

1 to 4 (local)

Langages

English, French, German, Italian, Spanish

Platforms

PC, PS4, PS5, Xbox One, Xbox Series X|S and Nintendo Switch

Release Date

November 10, 2022

Engine

Unity

Game Boxes

Lasagna Race Mode

Principle of the game

The principle of the game is to navigate a board divided into several squares. On his turn, each player rolls his die and moves forward as many squares as the result obtained.

 

As in the Goose Game, each square triggers an effect an effect when a player completes movement on it. When all players have completed their turn, a mini-game mini-game is chosen and the 4 players compete in it.

Rhythm

The game is turn-based, as in Mario Party, but players can interact with each other during their opponents' turns using objects.

Rounds

The number of rounds is chosen before the game starts, but the game has a minimum of 10 rounds. This implies that each player will roll his or her die a minimum of 10 times and take part in at least 10 different mini-games.

Goal of the game

The goal of the game is to be the player with the most Lasagna at the end of the last round. Lasagnas can be obtained by completing mini-games, but also with effects on the game board or with event cards.

Players

This mode is played locally by 1 to 4 players

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Movement

Classic Dice

Each player has a similar die ranging from 3 to 7. Each number rolled advances the player the same number of squares on the board.

Mean value: 5.17  |  Variance: 1.80  |  Standard deviation: 1.34

There are 3 different dice in all, and if a player has a special die, he must roll it at the start of his turn. Special dice are for one-time use only, and can be more or less effective than standard dice. They are obtained if the player has completed his previous turn on certain special squares.

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Lazy Dice

Mean value: 2.33  |  Variance: 2.88  |  Standard deviation: 1.69

Super Dice

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Mean value: 8  |  Variance: 2.67  |  Standard deviation: 1.63

Resources

Lasagnas

Each player earns Lasagnas during the course of the game. This resource is crucial, as it defines the winner in the final round. Lasagnas can be obtained from certain squares on the board, but it is mostly obtained by completing mini-games such as the following:

1st position: +4 Lasagnas

2nd position: +3 Lasagnas

3rd position: +2 Lasagnas

4th position: +1 Lasagnas

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Coins

Each player will earn coins during the course of the game. This resource is mainly used to purchase items from the Item Store. Coins can be obtained from certain squares on the board, but it is mostly obtained by completing mini-games such as the following:

1st position: +0 Coin

2nd position: +1 Coin

3rd position: +1 Coin

4th position: +2 Coins

Cards

Event Cards List

  1. Birthday: All of your opponents give you 1 Coin.

  2. Frightened: Each of your opponents move back 2 spaces.

  3. Compensation: The player with the least Lasagnas gains 3 of them.

  4. Disappearance: 2 random spaces become Blank spaces

  5. Cover: 3 random spaces become Blank spaces

  6. Gifts: Bonus spaces become +4 Coins spaces for 3 turns

  7. Permanent Closure: A random store disappears

  8. Broken Fridge: All players with more than 4 Coins lose 1 Lasagna

  9. Leak: You move back 2 spaces and all of your opponents move back 4 spaces

  10. Max Lasagna: You will now earn 1 extra Lasagna from Gift spaces.

  11. Hyper Lasagna: You will now earn 2 extra Lasagnas from Gift spaces.

  12. Spinach Lasagna: All of your opponents lose 2 Lasagnas

  13. Magician: 2 spaces take on the appearance and effect of a random space on the board.

  14. Distorting Mirror: A random space becomes a Mirror Space.

  15. New Store: A new store appears on the board.

  16. Lost Item: Each opponent loses a random item.

  17. Sharing: The player with the most Lasagna gives 1 Lasagna to each opponent

  18. Redistribution: All players with 5 Coins or fewer, gain 2 Coins.

  19. Stock Shortage: Lasagna spaces are empty for 2 rounds.

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Luck Cards List

  1. Super Dice: Each player will roll the Super Dice on the next turn.

  2. Housing Tax: All of your opponents lose 2 Coins.

  3. Vacation: Golden Paw spaces give you 0 Coin for the next 2 rounds.

  4. Lasagna Theft: All of your opponents give you 1 Lasagna.

  5. Spending Money: Gain 3 Coins.

  6. Casino: If you have 4 Coins or fewer, your Coins double

  7. Charity: Give 1 Coin to two of your opponents (randomly chosen).

  8. Fall: Move back 5 spaces but the space’s effect does not apply

  9. Drop: Randomly lose one of your items

  10. Savings: Gain 5 Coins.

  11. Slip: Move back 2 spaces

  12. Catch Up: Move forward 3 spaces

  13. Taxes: The richest player gives you 2 Coins.

  14. Homemade Lasagna: Gain 3 Lasagnas.

  15. Frozen Lasagna: Gain 2 Lasagnas

  16. Leftovers from the day before: Gain 1 Lasagna.

  17. Sardine Fishing: Gain an item: Sardine.

  18. Hot Dog Stand: Gain an item: Hot Dog

  19. Pizza: Spin the Roulette Wheel

Map

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Objects

This game mode features 8 different items that can be obtained from special squares or cards, but are generally purchased from the store square on the game board. Here's the list of available items and their powers.

Bonus Items

Sardine     

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x

This item can't be purchased in the store square. It allows the player to re-roll a classic die, cancelling the previous roll (and all related maluses and bonuses)

Hot Dog

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3

This item increases the value of your dice by +2.

Hamburger

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4

This item increases the value of your dice by +5.

Spinach Lasagna

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4

This item cancels out any malus played by your opponents during your dice throw.

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Malus Items

Banana   

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x

This item can't be purchased in the store square. It allows the player to re-roll a classic die, cancelling the previous roll (and all related maluses and bonuses)

Pepper

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3

This item increases the value of your dice by +2.

Fish Bones

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4

This item increases the value of your dice by +5.

Eraser

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4

This item cancels out any malus played by your opponents during your dice throw.

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Image de Milad Fakurian

Minigames (x32)

Messy Memory

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01

Forbidden Invasion

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02

Frozen Treat

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03

Dangerous Descent

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04

Presto Pizza

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05

Perfect Profile

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06

Dog Panic

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07

Snowball Fight

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08

Last Lasagna

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09

Catapulted Pie

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10

Dog Dodge

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11

Quick Veto

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12

Snowball Effect

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13

Put a Layer on it

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14

Treasure Hunt

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15

It's Time to Eat

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16

Rodeo Drive

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17

Under the Light

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18

Tick-Tock

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19

Catfish

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20

Go Fetch

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21

Bulk Pizza

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22

It Swings

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23

Catch It

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24

Roll The Ball

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25

Spring Cleaning

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26

Good Boy

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27

Cats' Band

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28

Slice & Dice

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29

Featherweight

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30

Super Cat

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31

Aspiring Artist

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32

Messy Memory

01

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Camera: Fixed Full Screen

Timer: 60 sec.

Game Over: N/A (No Elimination)

Win: Highest Score

Type: Memory

The goal of the game is to memorize the items in each bowl before the mini-game begins. Then each items must be placed in the right bowl to earn maximum points, but beware of decoys!

Move

Take or Place item

Drop item

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The first version of the prototype had many more bowls than the later one, because I wanted a more pronounced "memory" aspect, with each object present only once in the game area (and without respawn). We quickly realized that this was too short and that the last objects were easier to place than the first. That's why I decided to place several copies of each object and let them respawn. As a result, I had to reduce the number of bowls to avoid having too many.

Coton Bonbon

Forbidden Invasion

02

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Camera: Split Screen

Timer: 60 sec.

Game Over: N/A (No Elimination)

Win: Highest Score

Type: Accuracy

The aim of the game is to scour Garfield's house to take part in a great pest chase. The player who catches the most at the end of the timer wins the mini-game.

Move

Hold: Vaccum

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Frozen Treat

03

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Camera: Fixed Full Screen

Timer: 60 sec.

Game Over: N/A (No Elimination)

Win: Highest Score

Type: Dodge

The goal of the game is to catch as many sweets as possible before the time runs out. To do this, the player has to lure the dog to the bushes in order to make it drop lots of sweets.

Move

Lure

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Coton Bonbon

Dangerous Descent

04

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Camera: Scrolling Full Screen

Timer: 60 sec.

Game Over: Leave the screen

Win: Cross the finish line first

Type: Dodge

The aim of the game is to scour Garfield's house to take part in a great pest chase. The player who catches the most at the end of the timer wins the mini-game.

Move

Hold: Speed up

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Presto Pizza

05

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Camera: Fixed Full Screen

Timer: 60 sec.

Game Over: N/A (No Elimination)

Win: Highest Score

Type: Accuracy

The goal of the game is to catch as many sweets as possible before the time runs out. To do this, the player has to lure the dog to the bushes in order to make it drop lots of sweets.

Move the cursor

Throw Pizza

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Coton Bonbon

Perfect Profile

06

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Camera: Fixed Full Screen

Timer: 60 sec.

Game Over: N/A (No Elimination)

Win: Highest Score

Type: Reflex

The aim of the game is to scour Garfield's house to take part in a great pest chase. The player who catches the most at the end of the timer wins the mini-game.

Dance

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Dog Panic

07

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Camera: Scrolling Full Screen

Timer: 60 sec.

Game Over: Leave the screen

Win: Cross the finish line first

Type: Reflex

The goal of the game is to catch as many sweets as possible before the time runs out. To do this, the player has to lure the dog to the bushes in order to make it drop lots of sweets.

Jump

Slide

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Coton Bonbon

Snowball Fight

08

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Camera: Split Screen

Timer: 60 sec.

Game Over: N/A (No Elimination)

Win: Highest Score

Type: Accuracy

The aim of the game is to throw snowballs on opponents to score as many points as possible. Players must make their own snowballs from the limited piles of snow in the level.

Move

Adjust Camera

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Take / Throw Snow ball

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Last Lasagna

09

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Camera: Fixed Full Screen

Timer: 60 sec.

Game Over: N/A (No Elimination)

Win: Highest Score

Type: Accuracy

The aim of the game is to hold the Lasagna in your hands for as long as possible to win the mini-game. Be careful, though, as other players will set traps to catch Lasagna.

Move

Drop a tomato (trap)

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